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is called "The Squire". The focus was not on a story, but
rather the idea of what a squire has to do and how he lives helped me
as inspiration. But there is still a bit of story left to tell,
because at the beginning you should get to know our protagonists...
The squire has not yet understood the seriousness of the situation - he is supposed to become a knight after all. A little too immature and preoccupied with other things, he does his things quite well. His cheerful nature certainly helps him.
Just like the character of his master - the knight
himself. A funny guy whose rank you wouldn't notice immediately.
Despite his relaxed and very smart nature, he is a gifted swordsman.
Everything else - apart from the knightly virtues - is the job of
the old wise lady. With all her wisdom she would
have to be almost 200 years old, the squire suspects. In addition to
his cheerful nature, the maid is certainly the
greatest support for our little hero. He met her one day near the city
wall. She is a warhorse and would certainly be a worthy knight at some
point.
(Actually, Larry the ox is also part of the community. But
he doesn't like competitions and so a sheep represents him - hoping
that no one will notice)
The whole creation consists of two buildings, two smaller submodels
and some fences to mark out the playground.
Dimensions (set up
as in the first picture): Width: 15.5" (39.3cm) / Length:
32.5" (82.4cm) / Height: 9.3" (23.7cm)
3,420 parts - 4 minifigs - 5 animals
Stable:The largest building of the project features a stable on the lower level - because animal care is part of a squire's duties. Next to the barn, a target is mounted on the tree, where the squire can improve his skills with a bow and arrow.
Functions: The wall can be opened up to increase the space for (dis)playing. At the same time, you get an impression of the inside of the stable. The roof and some wall elements can also be removed and allow a deeper insight into some other tasks of a squire: A small kitchen in which he takes care of the dirty dishes and a classroom to teach him the necessary knowledge a good knight needs.
Hut & Wall: In my story the squire lives on the knight's manor - indicated by the wall. The future protector of the kingdom usually sleeps in the small blue hut. In addition to find a good balance between many and too many details, I had a lot of fun creating the tower facade and the different roof variants. The technique of the archway was also challenging, but in my opinion the result was worth the time.
Functions: On the one hand, the hut can be opened up and you can take a look at the interior. As announced, the squire's sleeping place. This also increases the area for playing or displaying. On the other hand, one wall of the tower can be removed and the pantry is revealed.
Submodels: Helping his master put on his armor is
one of the services in a squire's life and was also the idea behind
the first of the two smaller submodels. Since it is a rather simple
task and our knight prefers to talk about his heroic deeds (and love
affairs), our squire masters it without any problems / Weapon skills
also need to be practiced, as you can see in the second smaller
creation. Be it with a sword and shield or as a knight's supporter in
mounted combat with a lance. The dummies and suitable equipment help
him to simulate such situations
All in all, I had a lot of fun building it - as usual, first in real
life, then transferring it to Stud.io. With 3,000+ parts it was
challenging, but apart from the minifigures hardly any compromises had
to be made. Of course, lots of details mean that a relatively large
number of bricks are needed. But if you take the dimensions and
functions into account and also the attractive result, I'm absolutely
satisfied with it.
I hope you are too. Please share your thoughts - either about
the project, or what else a squire has to do - in the
comments.
And if you like it, I'd be really happy about your
support and for sharing this submission with your friends.
Thanks for listening and see you soon.
Yours, Tobi aka
MontyMatte :)
Why not be the first?