Discussion Forum: Thread 347006 |
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| | Author: | sandman | Posted: | Sep 20, 2023 04:41 | Subject: | Zero part quantity in inventory | Viewed: | 67 times | Topic: | Inventories | Status: | Open | |
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| Hi
BrickStore's database regeneration run just found out that set
has a few lots where the quantity is 0 (and it didn't like that )
I think that's the first set ever that has this problem.
Thanks for looking into this!
Robert
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| | | | Author: | Stuart9 | Posted: | Sep 20, 2023 05:54 | Subject: | Re: Zero part quantity in inventory | Viewed: | 38 times | Topic: | Inventories | |
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| In Inventories, sandman writes:
| Hi
BrickStore's database regeneration run just found out that set
has a few lots where the quantity is 0 (and it didn't like that )
I think that's the first set ever that has this problem.
Thanks for looking into this!
Robert
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| | | | | | Author: | yorbrick | Posted: | Sep 20, 2023 08:42 | Subject: | Re: Zero part quantity in inventory | Viewed: | 26 times | Topic: | Inventories | |
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| In Inventories, Stuart9 writes:
| In Inventories, sandman writes:
| Hi
BrickStore's database regeneration run just found out that set
has a few lots where the quantity is 0 (and it didn't like that )
I think that's the first set ever that has this problem.
Thanks for looking into this!
Robert
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Presumably they were added as parts then the submitter realised they were parts
of the thing being called a minifigure and had to be reallocated to that.
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| | | | Author: | randyf | Posted: | Sep 20, 2023 13:38 | Subject: | Re: Zero part quantity in inventory | Viewed: | 39 times | Topic: | Inventories | |
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| In Inventories, sandman writes:
| Hi
BrickStore's database regeneration run just found out that set
has a few lots where the quantity is 0 (and it didn't like that )
I think that's the first set ever that has this problem.
Thanks for looking into this!
Robert
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Hi Robert -
Thanks so much for catching that!
All of the tools that we use to verify and check set inventories do not account
for there being lines in the inventory that have a quantity of 0, so things like
that would always slip by unnoticed unless we go through every individual line
of the inventory one by one.
It has now been fixed.
Thanks,
Randy
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